Script Network Documentation
  • Getting Started Guides
    • How to Sign Up + Sign In to Script TV
    • Using the Live TV player
    • Navigating the Script TV Dashboard (Test Phase)
    • Testnet, Explorer + Creating a Wallet (Test Phase)
    • Reward System: Script Points, Zealy, Galxe + more
  • ScriptGLASS - How to mint
  • 🎬About Script Network
    • Introduction
    • Products
    • Why Script TV?
    • How it works
    • Understanding the Script Blockchain
    • Script TV + Web3
    • Market Strategy
    • Benefits
    • Comparison
  • πŸ—ΊοΈRoadmap
  • πŸͺ™Script Tokens
    • SCPT
      • Detailed SCPT Tokenomics
    • SPAY
      • πŸ’°SPAY Tokenomics
        • πŸ•ΆοΈScriptGLASS explained
          • Economics
        • Allowable/Earnable Watch Time
      • Mechanism Design of Glasses
        • Glass Types
        • Glass Payouts
          • Durability
        • Gems
        • Levels
        • Recharge Vouchers
        • Recharge Voucher Mechanism
        • Recharge Costs
        • Glass Minting
        • Game Theory
  • 🦸For Users
    • ⛓️Blockchain Integration
      • Installation guide for Script Node setup for Win , Mac and Linux
      • Build and Install
      • Run Unit Tests
      • Launch Script Node
      • Command Line Tool
      • Steps To Upgrade The Chain
      • Account/Wallet Management
      • Call Smart Contract
      • Turing-Complete Smart Contract Support
    • Basic Concept
    • Tokens
    • Script NFTs
    • Transactions
    • Script Wallet
    • Faucet (Technical)
    • Smart Contracts
  • 🌐Script Network Explorer
    • Block APIs
    • Transaction APIs
    • Account APIs
    • Stake APIs
  • πŸ”―Nodes
    • Node Token Emissions
    • Lightning Node Overview
      • Validator / Lightning Node Setup
        • Steps To Change Node Password
        • Stake to the Lightning node
    • Lightning Staking Process
      • Lightning Stake Withdrawal Process
        • Staking through Web Wallet
  • πŸ’ Validators
    • Block Settlement
    • Steps To Migrate Lightning/Validator
  • πŸ“’Edge Documentation
    • Introduction
    • What is Edge
    • How it works
    • Edge Uses
    • Possibilities with Edge
    • Edge Features
    • Benefits
    • Use Cases
  • πŸ”—Smart Contract Development
    • πŸ’» How to quickly deploy a smart contract on Script Blockchain
  • Smart Contract & App Development
    • Turing-Complete Smart Contract
    • Ethereum RPC API support
    • Setup the ETH RPC Adaptor for the Script Testnet
    • Metamask
    • Truffle
    • Hardhat
    • Remix
    • Web3.js
    • Explorer Tools for DApp Development
    • Script Blockchain SRC20 Token Integration Guide
  • πŸ“”API References
    • Metamask Script Network RPC Details (Testnet)
    • RPC API Reference
      • Examples
      • GetBlock
        • Transaction Types
        • Request
        • GetBlockByHeight
      • GetTransaction
        • GetPendingTransactions
    • Tx APIs
      • Broadcast Raw Transaction
      • BroadcastRawTransactionAsync
    • ScriptCli APIs
      • Account APIs
        • NewKey API
        • ListKeys
        • UnlockKey
        • LockKey
        • IsKeyUnlocked
      • Tx APIs
        • Send
        • Configuration for the Script Blockchain Node
  • 🀝Referrals/Network Effects
  • πŸ›‘οΈ Audits
  • πŸ“ŠScript Network Blockchain Summary
  • Disclaimer
  • Frequently Asked Question
    • To resolve the block height issue
    • Update seed peer to resolve connectivity issue
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  1. Script Tokens
  2. SPAY
  3. Mechanism Design of Glasses

Game Theory

  1. Free mints are the first aspect of game theory incorporated in the protocol. The free mints model allows 100,000 common glasses to be minted free of cost. These glasses will have a viewing time constraint like all other glasses but will not be able to level up beyond level 5. These glasses are solely made for network adoption and are essentially free rewards for the user. The glasses would need to be recharged like all other glasses and they will be minted out in different phases.

  2. Since recharge cost is a percentage of the payout, it is specifically designed to decrease as the levels increase across different glass types. This is done to ensure that the net profit margin always increases for the user as he watches more content and the glass levels up.

  3. As levels increase, the number of watch time required to level up increases which consequently increases the number of recharges executed by the user. This ensures that the amount of SPAY being burned increases as users level up and watch more content.

  4. Gems are incorporated in the system to provide additional rewards to the user. To keep the SPAY emissions in control and sustain its value, gems are not a direct function of the payout equation.

  5. The watch time required to level up differs across glass types such that a superscript glass has to watch more content than a common and rare glass in order to level up. However with more watch time comes more reward, if a superscript watches more content, its reward will be higher than the other two glass types. This is done to ensure two things:

a) Emissions are kept in check all the time.

b) Net margins keep increasing across glass types and through levels.

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Last updated 2 years ago

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